![]() ![]() ![]() You always seem to be climbing and timing leaps and bounds. The other huge aspect of gameplay is platforming, which seems to be even more pronounced in this latest game. But then, the odd, amusing snippet freshens everything up again. Our only real gripe is that, with a fair amount of planet revisitation and repetition of enemy clusters (not least because they respawn when you rest to regain health), there can be a lack of variety at times. Indeed, the script is often at its best when off the well-trodden plot path, with seemingly minor asides and character exposition fleshing out the game world magnificently. As Cal alludes to at one point, they don't know when to shut up - making for some great quips as you slice them apart. There is also comedy in fights, not least those involving repurposed Trade Federation droids. You can even grow your own rooftop garden this time - greatly elaborating on the plant shelf in the last game. There is much more scope to alter the look of BD-1, Cal, his lightsaber, even his all-new blaster, through mods found in crates and bought from traders. Indeed, everything has been expanded upon, full stop - possibly thanks to being a current-gen game only and less restricted by storage and hardware. The open world maps feel much larger this time around, although arguably less diverse. Including side quests (called "rumours") and a passion to collect every customisation pick-up, you can easily expect to sink 40 to 50 hours into Survivor. ![]() This not only allows Respawn to hide areas behind initially impossible to pass barriers - both figurative and literal - it encourages future exploration of already-visited areas and therefore lengthens the game somewhat. Cal is a more accomplished Jedi from the beginning, of course, so you do have plenty from the off, but there are additional talents you can only utilise when you hit specific story points. Like its predecessor, this sequel starts you off with a limited move and skill set, handing you new abilities as you progress through the adventure. ![]()
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